Today’s media is about participation and argumentation. A new rhetoric of visualization is making science more comprehensible in our daily lives. What goes around, comes around. One of the pioneer online journalism experiments in making the public aware of how technology, risk assessment and human fallibility can cross over was a project by MSNBC.com known as the “baggage screening game.” Players could look into a simulated radar screen and control the speed of a conveyor line of airline passenger baggage — some of which harbored lethal weapons. Assuming you were at the controls, the program would monitor your speed and accuracy in detection and keep score, later making you painfully aware of missed knives and bombs. Adding to your misery was a soundtrack of passengers standing in line and complaining about your excessive scrutinizing, with calls of “Come on! Get this thing moving! We’re late!” It was hard to be impatient with the TSA scanners after that.
Journalists need to understand and then explain computer modeling, tricky algorithms, and to that, they can turn to interactive media, dynamic data, and visualizations. Games based on facts – good simulations- should be part of journalism and good reporting today.